Design
The overall design of the game is a modern version of the classic retro game Defender released in 1981 as an arcade game. It was highly popular back then in the 80s and 90s as well. The design of the game is basically as a shooting space game which highly rare back then at the time of its release. All you see is a black screen or a backdrop of space with little stars in it. However, the design of the game has been constantly changing over the years, and also inspired such more games.
Gameplay
Defender is basically a 2D side-scrolling space shooting game so most of its gameplay is stated in the obvious. Being a contemporary game, it has been adapted multiple times into full-fledged video games, PC games and also online games as well. One of the most popular horizontally-designed shoot ’em up game is basically set in the backdrop of unknown planet or space location where the player is supposed to fight and defeat the wave of these alien spaceships who are invading. You are supposed to shoot at them with SPACEBAR and continuously dodge by moving upward, downward, forward and backward by ARROW keys such as UP, DOWN, RIGHT and LEFT respectively. Save yourself from any bullets or fires opened towards you.
Instructions
Use ARROW keys for the movement of the ship which is ideally used in a strategic way to survive the invasion and cause the maximum damage to the attackers. Most importantly, it will be used to dodge the bullets or fires towards you. Use SPACEBAR to keep shooting at the invader ships.
Tips to Play
a) What you need to remember while playing the game that it is not about attacking but the defending, defending the post and stakes there. You need to survive the invasion. So try not to shoot everything you see and deliberately try to destroy all enemies because that will lead you to go exploded if you get shot.
b) Protect yourself from the bullets coming towards you. Also, watch your back as you find a lot of bullets thrown from back when these spaceships exit or going to enter in your area.
c) The use of movements like forward and backward might not seem important but it is there for a reason, so do not hesitate to use it fully.
d) Try to follow the pattern of the invasion wave come through and shoot at them in the order the closest ship get destroyed the first. Leave the very least possibility of getting hit while you are hitting because then is the point you will be most vulnerable and least focussed.
e) Keep shooting and keep moving, that will alone give you least chances of getting hit but make sure it should not be so vague or random that you won’t see things coming. Understand the pattern of their movement so you can shoot according to that.
f) Always avoid being static for any moment cause the bullets to come in the way with a lot of numbers and all around, so you might not get much chance to slip away.
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